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Lucy Gradoz

Technical Designer

Hello! I'm Lucy, a Technical Designer based in Montreal, almost done with my Level and Game Design certification at Campus ADN. I love building complex gameplay systems and solving weird problems - that's where I'm happiest!

Curyeux (2025)

Unreal Engine (Blueprints)

Perforce

Notion

60 people | 4 months

Third person Puzzle Platformer in which  you interact with ingredients by looking at them.

Technical Design

Slime Race Online (2025)

Unity C#

Github

Notion

4 people | 10 months

Online multiplayer adaptation of a board game created in 2024.

Work in progress
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Professional contract

Hear We Go

Work in progress

Other projects

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Game Jams

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Game Design

Slime Race

Work in progress
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